Archery + Heal

Datum: 22/11/2014 23:39:11

Staženo: 446x

Popis:

Funkce:

  • Kontrola sipek
  • Kontrola HP

 


Hodnocení: 3.5/10 (79 hlasy)

Download file:cs

Příkazy:

  • ,exec ranger_archery_train
  • ,exec ranger_archery_heal

Kód:

using System;
using System.Collections.Generic;
using System.Text;
using Phoenix;
using Phoenix.WorldData;
 
namespace Script.Rang
{
 
    public class archerko
    {
          
 
        [Executable]
        public static void ranger_archery_train()
        {//by smoce
 
            UO.PrintInformation("Target koho mas strilet !");
             
            UOCharacter user = new UOCharacter(UIManager.TargetObject());
 
            while(!UO.Dead)
            {
                if(UO.Count(0x0F3F) < 1)
                {
                    World.Player.Print("Dosli ti strely !!!");
                     
                }
 
                if (user.Hits >= 50)
                {
                    UO.Attack(user.Serial);
                    UO.Wait(4000); // <---- toto je rychlost strileni !!
                }
                else
                {
                    World.Player.ChangeWarmode(0);
                    UO.Wait(2000);
                }
 
 
            }
 
        }
         
          [Executable]
        public static void ranger_archery_heal()
        {//by smoce

            UO.PrintInformation("Heal pri Archery...");
            UOItem bandage = World.Player.Backpack.AllItems.FindType(0x0E21);
            int hp,stav = World.Player.Hits;
            if (UO.Count(0x0E21) < 1)
            { 
                UO.PrintWarning("Dosli ti Bandy !!!");
            }

            while (!UO.Dead && UO.Count(0x0E21) > 0)
            {
                if(World.Player.Hits < World.Player.MaxHits)
                {
                        stav = World.Player.Hits;
                        UO.DeleteJournal();
                        UO.Print("-Heal");
                        UO.WaitTargetObject(World.Player.Serial); 
                        bandage.Use();
                        string[] asdas = { "Chces vytvorit mumii?", "You put the bloody bandagess in your pack.", "You apply the bandages, but they barely help." };
                        Journal.WaitForText(asdas);
                        UO.Wait(500);
                        hp = World.Player.Hits - stav;
                        World.Player.Print("+"+ hp.ToString() );
            
                }
            }

        }
         
    }
}
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