ArmsLore

Datum: 20/06/2012 23:37:22

Staženo: 615x

Popis:

Potřeba nastavit object "cil". na brnění nebo něco a bude to fungovat...


Hodnocení: 3.9/10 (153 hlasy)

Download file:cs

Příkazy:

  • ,exec armslore

Kód:

[Executable]
        public void ArmsLore()
        {
            while (!World.Player.Dead)
            {                
                using (JournalEventWaiter waiter = new JournalEventWaiter(true, "It is repairable."))
                  {                    
                      UO.Print("Arms Lore ...");
                      UO.WaitTargetObject(Aliases.GetObject("cil"));
                      UO.UseSkill("Arms Lore");
                      UO.Wait(500);                                           
                      if (!waiter.Wait(10000)) UO.PrintWarning("Waiting for Skill timeout.");
                  }            
            }          
        }
Jesse O. Jimenez
29 Jan 2026

This ArmsLore script looks useful! Just remember to set your target object correctly for it to work. It's almost like aiming in Ragdoll archers ; precision is key. I appreciate the clear commands provided. I'll test this out later and see how well it works for identifying repairable items. Thanks for sharing!

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