Dung box sort
Datum: 22/11/2014 23:14:42
Staženo: 492x
Popis:
třídí itemy na zvolené umíštění
Příkazy:
- ,dungbox
Kód:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Phoenix; using Phoenix.WorldData; namespace Scripts.dsad { public class Sortday { private static Dictionary<string, RefullItemBox> itemsort = new Dictionary<string, RefullItemBox>(); public Sortday() { itemsort.Add("tmr", new RefullItemBox("Total Mana Refresh", 0x1843, 0x0003, 1, 130)); itemsort.Add("gh", new RefullItemBox("Greater Heal", 0x1843, 0x08A7, 10, 130)); itemsort.Add("gs", new RefullItemBox("Greater Strength", 0x1843, 0x0481, 20, 130)); itemsort.Add("tr", new RefullItemBox("Total Refresh", 0x1843, 0x014D, 30, 130)); itemsort.Add("ns", new RefullItemBox("Lesser Poison", 0x1843, 0x03C4, 40, 130)); itemsort.Add("shrink", new RefullItemBox("Shrink", 0x1843, 0x0724, 50, 130)); itemsort.Add("invis", new RefullItemBox("Invisibility", 0x1843, 0x0B77, 60, 130)); itemsort.Add("lb", new RefullItemBox("Lava Bomb", 0x1843, 0x000E, 70, 130)); itemsort.Add("gb", new RefullItemBox("Greater Blood", 0x1843, 0x0025, 80, 130)); itemsort.Add("lp", new RefullItemBox("Lesser Poison", 0x1843, 0x089F, 90, 130)); itemsort.Add("gc", new RefullItemBox("Greater Cure", 0x1843, 0x0842, 100, 130)); itemsort.Add("gisalat", new RefullItemBox("Ginseng Salad", 0x09EC, 0x06AB, 80, 130)); itemsort.Add("ivm", new RefullItemBox("Greater Heal Scrol", 0x1F49, 0x0000, 110, 130)); itemsort.Add("teleports", new RefullItemBox("Teleport Scroll", 0x1F42, 0x0000, 125, 130)); itemsort.Add("resss", new RefullItemBox("Resurrection Scrol", 0x1F67, 0x0000, 155, 130)); } public struct RefullItemBox { public string name; public ushort tPotion; public ushort cKeg; public int x; public int y; public RefullItemBox(string name, ushort tPotion, ushort cKeg, int x, int y) { this.name = name; this.tPotion = tPotion; this.cKeg = cKeg; this.x = x; this.y = y; } } [Command("dungbox")] public void Ussdon() { UO.Print("Choose target container"); UOItem to = new UOItem(UIManager.TargetObject()); foreach (KeyValuePair<string, RefullItemBox> data in itemsort) { if (UO.Count(data.Value.tPotion, data.Value.cKeg) >= 1) { UOItem found = World.Player.Backpack.AllItems.FindType(data.Value.tPotion, data.Value.cKeg); found.Move(0, to.Serial, (ushort)data.Value.x, (ushort)data.Value.y); UO.Wait(250); UO.Print(0x0102, "SORT: " + data.Value.name); } } } } }
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