Ress One
Datum: 21/06/2012 14:56:28
Staženo: 334x
Popis:
Ressne nejbližší tělo ..
Příkazy:
- ,ress "bool nearby"
- ,ressivm "bool nearby"
Kód:
using Phoenix.WorldData;
namespace Phoenix.Plugins
{
public static partial class Commands
{
[Command]
public static void Ress(bool nearby) { RessInternal(false, nearby); }
[Command]
public static void RessIVM(bool nearby) { RessInternal(true, nearby); }
private static void RessInternal(bool ivm, bool nearby)
{
UOItem bandage = World.Player.Backpack.AllItems.FindType(0x0E21);
if (!bandage.Exist)
ScriptErrorException.Throw("Bandages not found.");
UOCharacter ch = nearby ? findGhost() : new UOCharacter(UIManager.TargetObject());
if (!ch.Exist)
ScriptErrorException.Throw("Invalid target");
if (ivm)
{
UO.Cast(StandardSpell.GreaterHeal, ch);
UO.Wait(1500);
}
ch.WaitTarget();
bandage.Use();
}
private static UOCharacter findGhost()
{
UOCharacter output = new UOCharacter(Serial.Invalid);
foreach (UOCharacter ch in World.Characters)
if (ch.Model == 0x192 || ch.Model == 0x0193)
if (ch.Distance < 3 && ch.Distance < output.Distance)
output = ch;
return output;
}
}
}

