Regy do Baglu (target BAG)

Datum: 22/11/2014 23:58:04

Staženo: 646x

Popis:

Přesun regu...

 

Přesun nekro regu do target baglu to samé s normál regy.

Zjištění targetem všech n. regu v baglu , přesun nahoru do woden boxu atd..


Hodnocení: 3.3/10 (117 hlasy)

Download file:cs

Příkazy:

  • ,exec posunveciitems
  • ,exec posunveciitems1
  • ,presun_regu
  • ,regyn
  • ,regym
  • ,regyb
  • ,regya
  • ,regyk
  • ,regys

Kód:

using System;
using System.Collections.Generic;
using System.Text;
using Phoenix;
using Phoenix.WorldData;
using Phoenix.Communication;

namespace Phoenix.posuncs
{
    public class posunovani_veci
    { 
    [Command]
        public static void presun_regu()
        {//by smoce

            UO.Print(0x00B3, "Musis zvolit baglicek!");
            UO.Wait(100);
            UOItem bar_regy = new UOItem(UIManager.TargetObject());
            
            UOItem ns = World.Player.Backpack.AllItems.FindType(0x0F88, 0x0000);
            UO.MoveItem(ns, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "NS - Hotovo !");
            UO.Wait(60);
            UOItem ss = World.Player.Backpack.AllItems.FindType(0x0F8D, 0x0000);
            UO.MoveItem(ss, 0, bar_regy.Serial);
            UO.Wait(60); 
            UO.Print(0x00B3, "SS - Hotovo !");
            UO.Wait(60);
            UOItem bp = World.Player.Backpack.AllItems.FindType(0x0F7A, 0x0000);
            UO.MoveItem(bp, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "BP - Hotovo !");
            UO.Wait(60);
            UOItem bm = World.Player.Backpack.AllItems.FindType(0x0F7B, 0x0000);
            UO.MoveItem(bm, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "BM - Hotovo !");
            UO.Wait(60);
            UOItem sa = World.Player.Backpack.AllItems.FindType(0x0F8C, 0x0000);
            UO.MoveItem(sa, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "SA - Hotovo !");
            UO.Wait(60);
            UOItem gi = World.Player.Backpack.AllItems.FindType(0x0F85, 0x0000);
            UO.MoveItem(gi, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "GI - Hotovo !");
            UO.Wait(60);
            UOItem mr = World.Player.Backpack.AllItems.FindType(0x0F86, 0x0000);
            UO.MoveItem(mr, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "MR - Hotovo !");
            UO.Wait(60);
            UOItem ga = World.Player.Backpack.AllItems.FindType(0x0F84, 0x0000);
            UO.MoveItem(ga, 0, bar_regy.Serial);
            UO.Wait(60);
            UO.Print(0x00B3, "GA - Hotovo !");
            UO.Wait(60);
            UO.Print(0x00B3, "Hotovo !");
           
         

        }
 [Command]
        public static void regyn()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Nekro regy uklid");
        UO.Wait(500); 

            UO.Print("Zamer Batoh kam nekro regy");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            
            UO.Print("Tridim nekro regy");


UO.Wait(1000);
 if(UO.Count(0x0F8F,0x0000) >= 1)
 {
 UOItem sviaa = World.Player.Backpack.AllItems.FindType(0x0F8F, 0x0000 );
 UO.MoveItem(sviaa, 0, bag);
 UO.Print(0x0102,"0x0F8F - " + sviaa.Amount);
 UO.Wait(500);
 }
 if(UO.Count(0x0F7F,0x0000) >= 1)
 {
 UOItem sviaf = World.Player.Backpack.AllItems.FindType(0x0F7F, 0x0000 );
 UO.MoveItem(sviaf, 0, bag);
 UO.Print(0x0102, "0x0F7F - " + sviaf.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F8B,0x0000) >= 1)
 {
 UOItem svia2 = World.Player.Backpack.AllItems.FindType (0x0F8B, 0x0000 );
 UO.MoveItem(svia2, 0, bag);
 UO.Print(0x0102, "0x0F8B - " + svia2.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F83,0x0000) >= 1)
 {
 UOItem svia3 = World.Player.Backpack.AllItems.FindType(0x0F83, 0x0000 );
 UO.MoveItem(svia3, 0, bag);
 UO.Print(0x0102, "0x0F83 - " + svia3.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F80,0x0000) >= 1)
 {
 UOItem svia4 = World.Player.Backpack.AllItems.FindType(0x0F80, 0x0000 );
 UO.MoveItem(svia4, 0, bag);
 UO.Print(0x0102, "0x0F80 - " + svia4.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F79,0x0000) >= 1)
 {
 UOItem svia5 = World.Player.Backpack.AllItems.FindType(0x0F79, 0x0000 );
 UO.MoveItem(svia5, 0, bag);
 UO.Print(0x0102, "0x0F79 - " + svia5.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F8A ,0x0000) >= 1)
 {
  UOItem svia6 = World.Player.Backpack.AllItems.FindType(0x0F8A , 0x0000 );
  UO.MoveItem(svia6, 0, bag);
  UO.Print(0x0102, "0x0F8A- " + svia6.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F82,0x0000) >= 1)
 {
 UOItem svia7 = World.Player.Backpack.AllItems.FindType(0x0F82 , 0x0000 );
 UO.MoveItem(svia7, 0, bag);
 UO.Print(0x0102, "0x0F82 - " + svia7.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F7C,0x0000) >= 1)
 {
 UOItem svia8 = World.Player.Backpack.AllItems.FindType(0x0F7C , 0x0000 );
 UO.MoveItem(svia8, 0, bag);
 UO.Print(0x0102, "0x0F7C - " + svia8.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F91,0x0000) >= 1)
 {
 UOItem svia9 = World.Player.Backpack.AllItems.FindType(0x0F91, 0x0000 );
 UO.MoveItem(svia9, 0, bag);
 UO.Print(0x0102, "0x0F91 - " + svia9.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F89,0x0000) >= 1)
 {
 UOItem svia10 = World.Player.Backpack.AllItems.FindType(0x0F89, 0x0000 );
 UO.MoveItem(svia10, 0, bag);
 UO.Print(0x0102, "0x0F89 - " + svia10.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F8E,0x0000) >= 1)
 {
 UOItem svia11 = World.Player.Backpack.AllItems.FindType(0x0F8E , 0x0000 );
 UO.MoveItem(svia11, 0, bag);
 UO.Print(0x0102, "0x0F8E - " + svia11.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F7D,0x0000) >= 1)
 {
 UOItem svia12 = World.Player.Backpack.AllItems.FindType(0x0F7D , 0x0000 );
 UO.MoveItem(svia12, 0, bag);
 UO.Print(0x0102, "0x0F7D - " + svia12.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F7D,0x0000) >= 1)
 {
 UOItem svia13 = World.Player.Backpack.AllItems.FindType(0x0F7D , 0x0000 );
 UO.MoveItem(svia13, 0, bag);
 UO.Print(0x0102, "0x0F7D - " + svia13.Amount);
UO.Wait(500);
 } 
     if(UO.Count(0x0F7E,0x0000) >= 1)
 {
 UOItem svia14 = World.Player.Backpack.AllItems.FindType(0x0F7E , 0x0000 );
 UO.MoveItem(svia14, 0, bag);
 UO.Print(0x0102, "0x0F7E - " + svia14.Amount);
UO.Wait(500);
 } 
     if (UO.Count(0x0F81, 0x0000) >= 1)
 {
     UOItem svia15 = World.Player.Backpack.AllItems.FindType(0x0F81, 0x0000);
     UO.MoveItem(svia15, 0, bag);
     UO.Print(0x0102, "0x0F81 - " + svia15.Amount);
UO.Wait(500);
 } 
     if (UO.Count(0x0F78 , 0x0000) >= 1)
 {
     UOItem svia16 = World.Player.Backpack.AllItems.FindType(0x0F78, 0x0000);
     UO.MoveItem(svia16, 0, bag);
     UO.Print(0x0102, "0x0F78 - " + svia16.Amount);
     UO.Wait(500);
 }  
     if (UO.Count(0x0F15, 0x0000) >= 1)
 {
     UOItem svia17 = World.Player.Backpack.AllItems.FindType(0x0F15, 0x0000);
     UO.MoveItem(svia17, 0, bag);
     UO.Print(0x0102, "0x0F15 - " + svia17.Amount);
     UO.Wait(500);
 }         
        }

[Command]
        public static void regym()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Regy uklid");
        UO.Wait(500); 

            UO.Print("Zamer Batoh kam regy hodit");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            
            UO.Print("Tridim regy");


UO.Wait(1000);
 if(UO.Count(0x0F88, 0x0000) >= 1)
 {
 UOItem sviaa = World.Player.Backpack.AllItems.FindType(0x0F88, 0x0000);
 UO.MoveItem(sviaa, 0, bag);
 UO.Print(0x0102,"NS - " + sviaa.Amount);
 UO.Wait(500);
 }
 if(UO.Count(0x0F8D, 0x0000) >= 1)
 {
 UOItem sviaf = World.Player.Backpack.AllItems.FindType(0x0F8D, 0x0000);
 UO.MoveItem(sviaf, 0, bag);
 UO.Print(0x0102, "SS - " + sviaf.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F7A, 0x0000) >= 1)
 {
 UOItem svia2 = World.Player.Backpack.AllItems.FindType (0x0F7A, 0x0000);
 UO.MoveItem(svia2, 0, bag);
 UO.Print(0x0102, "BP - " + svia2.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F7B, 0x0000) >= 1)
 {
 UOItem svia3 = World.Player.Backpack.AllItems.FindType(0x0F7B, 0x0000);
 UO.MoveItem(svia3, 0, bag);
 UO.Print(0x0102, "BM - " + svia3.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F8C, 0x0000) >= 1)
 {
 UOItem svia4 = World.Player.Backpack.AllItems.FindType(0x0F8C, 0x0000);
 UO.MoveItem(svia4, 0, bag);
 UO.Print(0x0102, "SA - " + svia4.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F85, 0x0000) >= 1)
 {
 UOItem svia5 = World.Player.Backpack.AllItems.FindType(0x0F85, 0x0000);
 UO.MoveItem(svia5, 0, bag);
 UO.Print(0x0102, "GI - " + svia5.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F86, 0x0000) >= 1)
 {
  UOItem svia6 = World.Player.Backpack.AllItems.FindType(0x0F86, 0x0000);
  UO.MoveItem(svia6, 0, bag);
  UO.Print(0x0102, "MR - " + svia6.Amount);
UO.Wait(500);
 }
 if(UO.Count(0x0F84, 0x0000) >= 1)
 {
 UOItem svia7 = World.Player.Backpack.AllItems.FindType(0x0F84, 0x0000);
 UO.MoveItem(svia7, 0, bag);
 UO.Print(0x0102,"GA - " + svia7.Amount);
UO.Wait(500);
 } 
        }

  [Command]
  public static void regyb()
  {//by smoce
    
      UO.Print(0x0043 ,"Zamer Batoh ve kterem zjistit pocty !");
      UOItem bag = new UOItem(UIManager.TargetObject());
      UO.Wait(100);
     
      
      UOItem ns = new UOItem(bag.AllItems.FindType(0x0F88, 0x0000));
      UOItem ss = new UOItem(bag.AllItems.FindType(0x0F8D, 0x0000));
      UOItem bp = new UOItem(bag.AllItems.FindType(0x0F7A, 0x0000));
      UOItem bm = new UOItem(bag.AllItems.FindType(0x0F7B, 0x0000));
      UOItem sa = new UOItem(bag.AllItems.FindType(0x0F8C, 0x0000));
      UOItem gi = new UOItem(bag.AllItems.FindType(0x0F85, 0x0000));
      UOItem mr = new UOItem(bag.AllItems.FindType(0x0F86, 0x0000));
      UOItem ga = new UOItem(bag.AllItems.FindType(0x0F84, 0x0000));
      UO.Print(0x0B77, "Pocet regu:");
      UO.Print(0x00BD, "NS:" + ns.Amount);
      UO.Print(0x00BD, "SS:" + ss.Amount);
      UO.Print(0x00BD, "BP:" + bp.Amount);
      UO.Print(0x00BD, "BM"  + bm.Amount);
      UO.Print(0x00BD, "SA:" + sa.Amount);
      UO.Print(0x00BD, "GI:" + gi.Amount);
      UO.Print(0x00BD, "MR:" + mr.Amount);
      UO.Print(0x00BD, "GA:" + ga.Amount);

}
 [Command]
        public static void regya()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Posunovac regu");
        UO.Wait(500);

            UO.Print("Zamer Batoh");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            
            UO.Print("Srovnavam regu  a misto!!");


UO.Wait(1000);
 UOItem svia = World.Player.Backpack.AllItems.FindType(0x0F7B, 0x0000 );
 UO.MoveItem(svia, 0, bag, 2, 25);
UO.Wait(500);
 UOItem svia1 = World.Player.Backpack.AllItems.FindType(0x0F8C, 0x0000 );
 UO.MoveItem(svia1, 0, bag, 30, 25);
UO.Wait(500);
 UOItem svia2 = World.Player.Backpack.AllItems.FindType (0x0F85 , 0x0000 );
 UO.MoveItem(svia2, 0, bag, 50, 25);
UO.Wait(500);
 UOItem svia3 = World.Player.Backpack.AllItems.FindType(0x0F86, 0x0000 );
 UO.MoveItem(svia3, 0, bag, 70, 25);
UO.Wait(500);
 UOItem svia4 = World.Player.Backpack.AllItems.FindType(0x0F7A, 0x0000 );
 UO.MoveItem(svia4, 0, bag, 90, 25);
UO.Wait(500);
 UOItem svia5 = World.Player.Backpack.AllItems.FindType(0x0F88, 0x0000 );
 UO.MoveItem(svia5, 0, bag, 110, 25);
UO.Wait(500);
  UOItem svia6 = World.Player.Backpack.AllItems.FindType(0x0F8D, 0x0000 );
 UO.MoveItem(svia6, 0, bag, 140, 25);
UO.Wait(500);
 UOItem svia7 = World.Player.Backpack.AllItems.FindType(0x0F84 , 0x0000 );
 UO.MoveItem(svia7, 0, bag, 170, 25);
UO.Wait(500);
  

//locky
 UOItem svia8 = World.Player.Backpack.AllItems.FindType(0x14FB , 0x0000 );
 UO.MoveItem(svia8, 0, bag, 2, 10);
UO.Wait(500);
  //RRko
 UOItem svia9 = World.Player.Backpack.AllItems.FindType(0x108A , 0x0496 );
 UO.MoveItem(svia9, 0, bag, 0, 50);
UO.Wait(500);

        
        }
[Command]
        public static void regyk()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Posunovac regu");
        UO.Wait(500);

            UO.Print("Zamer Batoh");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            
            UO.Print("Srovnavam regu  a misto!!");


UO.Wait(1000);
 UOItem svia = World.Player.Backpack.AllItems.FindType(0x0F7B, 0x0000 );
 UO.MoveItem(svia, 0, bag, 2, 40)	;
UO.Wait(500);
 UOItem svia1 = World.Player.Backpack.AllItems.FindType(0x0F8C, 0x0000 );
 UO.MoveItem(svia1, 0, bag, 30, 40);
UO.Wait(500);
 UOItem svia2 = World.Player.Backpack.AllItems.FindType (0x0F85 , 0x0000 );
 UO.MoveItem(svia2, 0, bag, 50, 40);
UO.Wait(500);
 UOItem svia3 = World.Player.Backpack.AllItems.FindType(0x0F86, 0x0000 );
 UO.MoveItem(svia3, 0, bag, 70, 40);
UO.Wait(500);
 UOItem svia4 = World.Player.Backpack.AllItems.FindType(0x0F7A, 0x0000 );
 UO.MoveItem(svia4, 0, bag, 90, 40);
UO.Wait(500);
 UOItem svia5 = World.Player.Backpack.AllItems.FindType(0x0F88, 0x0000 );
 UO.MoveItem(svia5, 0, bag, 110, 40);
UO.Wait(500);
  UOItem svia6 = World.Player.Backpack.AllItems.FindType(0x0F8D, 0x0000 );
 UO.MoveItem(svia6, 0, bag, 140, 40);
UO.Wait(500);
 UOItem svia7 = World.Player.Backpack.AllItems.FindType(0x0F84 , 0x0000 );
 UO.MoveItem(svia7, 0, bag, 2, 65);
UO.Wait(500);
  
 

        
        }

 [Command]
        public static void regys()
        { 
        UO.PrintInformation("Shromazdi regy");
        UO.Wait(500);

             
            UOItem bag = new UOItem(World.Player.Backpack);
            UO.Wait(100);
            
            UO.Print("Srovnavam regu na misto!!");


UO.Wait(1000);
 UOItem svia = World.Player.Backpack.AllItems.FindType(0x0F7B, 0x0000 );
 UO.MoveItem(svia, 0, bag, 170, 35);
UO.Wait(500);
 
 UOItem svia1 = World.Player.Backpack.AllItems.FindType(0x0F8C, 0x0000 );
 UO.MoveItem(svia1, 0, bag, 170, 35);
   
UO.Wait(500);
 UOItem svia2 = World.Player.Backpack.AllItems.FindType (0x0F85 , 0x0000 );
 UO.MoveItem(svia2, 0, bag, 170, 35);
 
UO.Wait(500);
 UOItem svia3 = World.Player.Backpack.AllItems.FindType(0x0F86, 0x0000 );
 UO.MoveItem(svia3, 0, bag, 170, 35 );
 
UO.Wait(500);
 UOItem svia4 = World.Player.Backpack.AllItems.FindType(0x0F7A, 0x0000 );
 UO.MoveItem(svia4, 0, bag, 170, 35);
  
UO.Wait(500);
 UOItem svia5 = World.Player.Backpack.AllItems.FindType(0x0F88, 0x0000 );
 UO.MoveItem(svia5, 0, bag, 170, 35);
 
UO.Wait(500); 
  UOItem svia6 = World.Player.Backpack.AllItems.FindType(0x0F8D, 0x0000 );
 UO.MoveItem(svia6, 0, bag, 170, 35);
  
UO.Wait(500);
 UOItem svia7 = World.Player.Backpack.AllItems.FindType(0x0F84 , 0x0000 );
 UO.MoveItem(svia7, 0, bag, 170, 35);

UO.Wait(500);
  
 
 UO.Print(0x0232,"OK Zlato hotovo") ; 
        
        }

        [Executable]
        public static void posunveciitems()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Univerzal Posunovac veci nad bagl,len pre vyjmecne ludia.");
        UO.Wait(500);

            UO.Print("Zamer Batoh");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            UO.Print("Zamer item 1");
            UOItem item1 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);          
            UO.Print("Zamer item 2");
            UOItem item2 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);  
            UO.Print("Zamer item 3");
            UOItem item3 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);           
            UO.Print("Zamer item 4");
            UOItem item4 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);           
            UO.Print("Zamer item 5");
            UOItem item5 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);           
            UO.Print("Zamer item 6");
            UOItem item6 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
            UO.Print("Zamer item 7");
            UOItem item7 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);

          UO.Print("Srovnavam Veci Minutku Pockyte !!");
UO.Wait(1000);
 UO.MoveItem(item1, 0, bag, 5, 10);
UO.Wait(1000);
 UO.MoveItem(item2, 0, bag, 30, 10);
UO.Wait(1000);
 UO.MoveItem(item3, 0, bag, 60, 10);
UO.Wait(1000);
 UO.MoveItem(item4, 0, bag, 90, 10);
UO.Wait(1000);
 UO.MoveItem(item5, 0, bag, 120, 10);
UO.Wait(1000);
 UO.MoveItem(item6, 0, bag, 150, 10);
UO.Wait(1000);
 UO.MoveItem(item7, 0, bag, 170, 10);
UO.Wait(1000);
        
        }

  [Executable]
        public static void posunveciitems1()
        {//by smoce
        //UO.MoveItem(id_veci,pocet, jaky_bagl, X, Y);
        UO.PrintInformation("Univerzal Posunovac veci nad bagl,len pre vyjmecne ludia.");
        UO.Wait(500);

            UO.Print("Zamer Batoh");
            UOItem bag = new UOItem(UIManager.TargetObject());
            UO.Wait(100);
           
            UO.Print("Zamer item 2");
            UOItem item2 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);  
          
            UO.Print("Zamer item 4");
            UOItem item4 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);           
            
            UO.Print("Zamer item 6");
            UOItem item6 = new UOItem(UIManager.TargetObject());
            UO.Wait(100); 

           
            UO.Print("Zamer item 7");
            UOItem item7 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);  
          
            UO.Print("Zamer item 8");
            UOItem item8 = new UOItem(UIManager.TargetObject());
            UO.Wait(100);           
            
            UO.Print("Zamer item 9");
            UOItem item9 = new UOItem(UIManager.TargetObject());
            UO.Wait(100); 

            UO.Print("Zamer item 10");
            UOItem item10 = new UOItem(UIManager.TargetObject());
            UO.Wait(100); 


            UO.Print("Zamer item 11");
            UOItem item11 = new UOItem(UIManager.TargetObject());
            UO.Wait(100); 


 UO.Print("Srovnavam Veci Minutku Pockyte !!");
UO.Wait(1000);
 UO.MoveItem(item2, 0, bag, 1, 30);
UO.Wait(1000);
 UO.MoveItem(item4, 0, bag, 1, 45);
UO.Wait(1000);
 UO.MoveItem(item6, 0, bag, 1, 60);
UO.Wait(1000);
  UO.MoveItem(item7, 0, bag, 1, 75);
UO.Wait(1000);
 UO.MoveItem(item8, 0, bag, 1, 90);
UO.Wait(1000);
 UO.MoveItem(item9, 0, bag, 1, 105);
UO.Wait(1000);
  UO.MoveItem(item10, 0, bag, 1, 120);
UO.Wait(1000);
   UO.MoveItem(item11, 0, bag, 1, 135);
UO.Wait(1000);
         UO.Print("OOK");
        }

    


    }
}
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