Magery Train

Datum: 6/01/2013 19:14:45

Staženo: 661x

Popis:

Kouzli sipku, vyhealuje, vypije mr nebo medit.


Hodnocení: 4.4/10 (114 hlasy)

Download file:cs

Příkazy:

  • ,exec train_magery

Kód:

using System;
using System.Collections.Generic;
using System.Text;
using Phoenix;
using Phoenix.WorldData;

namespace Phoenix.Scripts {

    [RuntimeObject]
    public class MageryTrain {
    
        protected int method = 1;

        protected ushort[] bp = {0x0F7A, 0x0000};
        protected ushort[] ns = {0x0F88, 0x0000};
    
        protected ushort keg = 0x1843;
        protected ushort potion = 0x0F09;
        
        protected ushort[] emptyPotion = {0x0F0E, 0x0000};
    
        protected ushort mr = 0x0005;
        
        protected ushort[] bandages = {0x0E21, 0x0000};
    
        public MageryTrain() {
        
        }
        
        [Executable]
        public void train_magery() {
        
            while (!World.Player.Dead) {
            
                while (World.Player.Mana >= 5 && World.Player.Hits >= 10) {
                
                    if (UO.Count(this.ns[0], this.ns[1]) == 0 || UO.Count(this.bp[0], this.bp[1]) == 0) {
                        throw new System.ApplicationException("Nemas regy!");
                    }
                
                    UO.Cast("Magic Arrow", Aliases.Self);
                    UO.Wait(2000);
                    
                }
                
                this.heal();
                
                switch (this.method) {
                    case 0:
                        this.medit();
                        break;
                    case 1:
                        this.drinkMr();
                        break;
                }
            
            }
        
        }
        
        protected void heal() {
        
            while (World.Player.Hits < World.Player.MaxHits) {
            
                UO.DeleteJournal();
            
                if (UO.Count(this.bandages[0], this.bandages[1]) == 0) {
                    throw new System.ApplicationException("Nemas bandy!");
                }
            
                UO.WaitTargetSelf();
                UO.UseType(this.bandages[0], this.bandages[1]);
                
                string[] stopText = {
                        "You put the bloody bandage in your pack.",
                        "You put the bloody bandagess in your pack.",
                        "You apply the bandages, but they barely help."
                };
                
                Journal.WaitForText(stopText);
                
            }
        
        }
        
        protected void medit() {
        
            while (World.Player.Mana < World.Player.Intelligence) {
                UO.UseSkill("Meditation");
                UO.Wait(2500);
            }
        
        }
        
        protected void drinkMr() {
        
            if (UO.Count(this.potion, this.mr) == 0) {
                
                UO.WaitTargetType(this.emptyPotion[0], this.emptyPotion[1]);
                UO.UseType(this.keg, this.mr);
                UO.Wait(500);
                
            }
            
            UO.UseType(this.potion, this.mr);
            UO.Wait(500);
        
        }

    }
    
}

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