Goldenscale Shield

Datum: 22/11/2014 23:40:43

Staženo: 420x

Popis:

Kontrola, zde je v ruce štít , pokud JE a je šupina v ba´tohu, tak použije, pokud je nasazen ale neni šupina, tak sunda a nasadi znova! pokud poté není šupina, tak Nahlasi chybu!


Hodnocení: 3.7/10 (128 hlasy)

Download file:cs

Příkazy:

  • ,exec goldenscale_shield

Kód:

using System;
using System.Collections.Generic;
using System.Text;
using Phoenix;
using Phoenix.WorldData;

namespace Phoenix.Scripts
{
    public class asd
    {
       
        [Executable]
        public static void Goldenscale_Shield()
        {//by smoce

            UOItem hand_left = World.Player.Layers[Layer.LeftHand];
            UOItem Goldenscale = World.Player.Backpack.AllItems.FindType(0x0E28, 0x049B);
            UOItem Goldenscale_Shield = World.Player.Backpack.AllItems.FindType(0x1B72, 0x049B);



            if (hand_left.Graphic == 0x1B72 && hand_left.Color == 0x049B)
            {
                Goldenscale_Shield_kontrola_stit(Goldenscale, hand_left, Goldenscale_Shield);
            }
            else
            {
             UO.Print(0x0480, "Nasazuji - Goldenscale_Shield");
             Goldenscale_Shield.Equip();
             Goldenscale_Shield_kontrola_stit(Goldenscale, hand_left, Goldenscale_Shield);
            } 
        }



        public static void Goldenscale_Shield_kontrola_stit(UOItem Goldenscale, UOItem hand_left, UOItem Goldenscale_Shield)  
        {
            if (Goldenscale.Exist)
            {
                Goldenscale.Use();
                UO.Print(0x0480, "Targetuj koho mas supinou ozivit!!");
            }
            else
            {
                UO.Print(0x0480, "Sundam a Nasadim - Goldenscale_Shield");
                hand_left.Move(0, World.Player.Backpack);
                UO.Wait(100);
                Goldenscale_Shield.Equip();
                UO.Wait(100);
                if (Goldenscale.Exist)
                {
                    Goldenscale.Use();
                    UO.Print(0x0480, "Targetuj koho mas supinou ozivit!!");
                }
                else
                {
                    UO.Print(0x0480, "Nemas u sebe supinu!!");
                }
            } 
        }

           
    }
}
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