Werewolf - Shaman
Datum: 27/07/2011 13:02:22
Staženo: 330x
Popis:
Děláno někdy okolo Září Listopadu roku 2010 .. takže je možné, že od té doby byli nějaké úpravy...
Změnte ID ve scriptu těch svítku !!!
Příkazy:
- ,pes_heal
- ,pes_greater_heal
- ,pes_bost
- ,pes_greater_bost
- ,pes_ress
- ,pes_greater_ress
- ,pes_heal_sebe
- ,pes_greater_heal_sebe
- ,pes_bost_sebe
- ,pes_greater_bost_sebe
- ,pes_ress_sebe
- ,pes_greater_ress_sebe
Kód:
using System;
using System.Collections.Generic;
using System.Text;
using Phoenix;
using Phoenix.WorldData;
namespace Phoenix.Scripts
{
public class shaman
{
[Command]
public static void pes_heal()
{
string[] incs = { "Lizard spirit rune", "Heal" };
UO.WaitMenu(incs);
UO.UseObject(0x4001464E);
}
[Command]
public static void pes_greater_heal()
{
string[] incs = { "Lizard spirit rune", "Greater Heal" };
UO.WaitMenu(incs);
UO.UseObject(0x4001464E);
}
[Command]
public static void pes_bost()
{
string[] incs = { "Bear spirit", "Boost" };
UO.WaitMenu(incs);
UO.UseObject(0x401BDA58);
}
[Command]
public static void pes_greater_bost()
{
string[] incs = { "Bear spirit", "Greater Boost" };
UO.WaitMenu(incs);
UO.UseObject(0x401BDA58);
}
[Command]
public static void pes_ress()
{
string[] incs = { "Immortal wolf spirit", "Ressurect" };
UO.WaitMenu(incs);
UO.UseObject(0x401BC418);
}
[Command]
public static void pes_greater_ress()
{
string[] incs = { "Immortal wolf spirit", "Greater Ressurect" };
UO.WaitMenu(incs);
UO.UseObject(0x401BC418);
}
// sebe target
[Command]
public static void pes_heal_sebe()
{
string[] incs = { "Lizard spirit rune", "Heal" };
UO.WaitMenu(incs);
UO.UseObject(0x4001464E);
UO.WaitTargetSelf();
}
[Command]
public static void pes_greater_heal_sebe()
{
string[] incs = { "Lizard spirit rune", "Greater Heal" };
UO.WaitMenu(incs);
UO.UseObject(0x4001464E);
UO.WaitTargetSelf();
}
[Command]
public static void pes_bost_sebe()
{
string[] incs = { "Bear spirit", "Boost" };
UO.WaitMenu(incs);
UO.UseObject(0x401BDA58);
UO.WaitTargetSelf();
}
[Command]
public static void pes_greater_bost_sebe()
{
string[] incs = { "Bear spirit", "Greater Boost" };
UO.WaitMenu(incs);
UO.UseObject(0x401BDA58);
UO.WaitTargetSelf();
}
[Command]
public static void pes_ress_sebe()
{
string[] incs = { "Immortal wolf spirit", "Ressurect" };
UO.WaitMenu(incs);
UO.UseObject(0x401BC418);
UO.WaitTargetSelf();
}
[Command]
public static void pes_greater_ress_sebe()
{
string[] incs = { "Immortal wolf spirit", "Greater Ressurect" };
UO.WaitMenu(incs);
UO.UseObject(0x401BC418);
UO.WaitTargetSelf();
}
//sebe konec
}
}

